﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <!-- TODO: replace this Asset with your own XML asset data. -->
  <Asset Type="UnitsAndBuilduings.VictoryTypeInfo">
    <WinCondition>
      return false;//world.GetActors().Any(act => act.Type == "Baraks"); //no way to win
    </WinCondition>
    <LoseCondition>
      return faction.Actors.Count == 0;
    </LoseCondition>
    <CheckType>1</CheckType>
    <CheckTime>0</CheckTime>
  </Asset>
</XnaContent>
